Privacy & cookies

We use cookies to measure usage and improve RAIDR. You can accept, reject, or customize which categories are used. See our Privacy Policy and Cookies Policy for details.

AB 2426 And Digital Ownership: What California’s New Disclosure Law Means For Games, Players, And Indie Devs

AB 2426 And Digital Ownership: What California’s New Disclosure Law Means For Games, Players, And Indie Devs
RAIDR
RAIDR Team
Product Team

Share this article

What Happened And Why It Matters

As of January 1, 2025, California’s AB 2426 is in effect, updating state false advertising rules to reduce confusion about digital ownership. The law targets one of the most common misunderstandings in digital commerce: when you click a button labeled "buy" for a game, movie, or e-book, you often receive a license to access that content, not permanent ownership in the traditional sense. AB 2426 requires digital stores to make that distinction clear.

For players, this is a step toward transparency and better expectations around what a digital transaction really grants. For indie developers and digital storefronts, it is a practical shift in how product pages, checkout flows, and post-purchase communications are written and displayed. At RAIDR, we believe that clear language and honest framing build healthier communities and more sustainable creator economies. Transparency is not just a legal box to check -- it is core to trust between players and developers.

This article is for general information only and is not legal advice. If you sell digital goods to customers in California, consult qualified counsel to ensure your approach complies with AB 2426 and any other applicable laws.

AB 2426 In Plain Language

AB 2426 addresses misleading claims around digital goods. If a store uses terms like "buy" or "purchase" that imply unrestricted ownership, but the transaction actually grants a limited license, the store must make that clear before checkout. The law establishes two compliant paths:

  • Pre-transaction disclosure: Present a clear and conspicuous statement that the user is obtaining a license, not ownership, and provide an accessible path to the full license terms (for example, a link or scannable code).
  • Affirmative acknowledgment: Obtain confirmation from the purchaser that they understand they are receiving a license, see the key restrictions and conditions, and know access may be revoked if the seller loses distribution rights.

The disclosure cannot be buried inside standard terms and conditions. It needs to be distinct, noticeable, and presented at the point of decision so players actually see it.

The law applies broadly to digital goods such as video games, in-game purchases, apps, movies and TV, music, and e-books. There are notable carve-outs where using "buy" or "purchase" does not trigger these license-only disclosures, such as true subscription access models, free digital goods, and digital goods provided for permanent offline use.

Potential penalties for non-compliance can be serious. Under California law, violations may lead to fines, possible criminal penalties, and exposure to consumer class actions. If you are selling into California, even from outside the United States, this should be on your radar.

Why Players Have Felt Burned Before

The digital ownership debate is not new. Players have seen titles delisted and servers shut down, sometimes losing access to content they expected would remain playable. Similar stories have appeared across media categories when distribution rights expired. These moments erode trust because the word "buy" implies permanence, yet licensing can be time-bound, revocable, or dependent on live services.

AB 2426 does not freeze licensing models in place or guarantee that every digital good lasts forever. Instead, it aims to make the deal clear up front. When players know a purchase is a license, they can evaluate the price, the platform, and the longevity tradeoffs with more confidence. Clear expectations reduce frustration, build goodwill, and ultimately encourage more sustainable support for developers.

What This Means For Indie Developers

If you are an indie developer selling directly or through a marketplace that reaches California customers, AB 2426 affects how you frame your offer. The core shift is linguistic and experiential: say what the transaction actually is, show the key license limitations plainly, and present that information before the player commits.

For many small teams, this might feel like extra friction in the purchase journey. The upside is that clarity can increase satisfaction and reduce post-purchase complaints, chargebacks, and negative sentiment. Transparent language also aligns with the values of many indie creators who already strive to be open about roadmaps, content lifecycles, and live-service dependencies.

If you operate across borders, remember that California law can still apply when selling to California consumers. That includes studios based in Canada, Europe, and beyond. Coordinating your storefront copy and checkout presentation across regions may save you time and reduce risk.

How RAIDR Thinks About Transparency

RAIDR’s mission is simple: Play Free. Stay Free. We are building a community where players know what they are getting and creators are supported fairly. That includes clear, honest communication when a game or add-on is a license, not permanent ownership. While every platform has to make its own compliance choices, RAIDR’s philosophy is straightforward -- put players first with language they do not have to decode.

We also believe that clarity benefits indie teams. When the terms are presented in plain language, creators field fewer support tickets and spend less time firefighting misunderstandings. The result is more attention where it matters: building great games and thriving communities.

Practical Steps To Prepare

Every marketplace and studio will implement disclosures differently, but the fundamentals are consistent. Consider these practical steps as you evaluate your approach:

  1. Map your purchase flow: Identify every place you use terms like buy, purchase, or own. Product pages, cart screens, one-click buttons, and receipts all count.
  2. Write a clear, short disclosure: In plain language, state that the user is acquiring a license, not ownership, and that access can be subject to conditions like rights expirations or server availability. Keep it concise and legible.
  3. Provide the deeper details: Link to full license terms in a way that is easy to find and easy to read. Do not bury key restrictions deep in a wall of text.
  4. Decide between disclosure vs. acknowledgment: Some teams will prefer a simple pre-transaction notice; others will opt for an explicit acknowledgment step. Choose what best fits your user experience while meeting legal requirements.
  5. Plan for removals and outages: If a title must be delisted or servers are shut down, communicate clearly and early. Set expectations about access windows, backups, or alternative builds where appropriate.
  6. Train your team: Make sure marketing, community managers, and support staff understand the new language so they communicate consistently with players.

These steps are not one-size-fits-all. The right mix depends on your catalog, your monetization model, and the platforms where you distribute.

Copy That Players Actually Understand

Disclosure should be informative without feeling like legalese. Consider:

  • Plain language: Choose short sentences and everyday words. Avoid jargon that only lawyers understand.
  • Concise placement: Put disclosures where the decision happens -- near the Buy button or at the final confirmation screen, not pages away.
  • Visual clarity: Use readable fonts and contrast that passes accessibility checks. Make sure it is visible on both desktop and handheld screens.
  • Consistent phrasing: If your storefront uses Get or Play instead of Buy, ensure your disclosure fits that language and still communicates the license reality.

A simple statement that a transaction grants "a limited license to access digital content" can go a long way. Better still, add one or two of the most relevant conditions in human terms, such as reliance on server availability for online features. Then offer a link to full terms for those who want details.

Accessibility And Inclusivity Are Part Of Compliance

A disclosure no one can read is not truly transparent. Good practice includes:

  • Localization: If you support multiple languages, translate disclosures with care and test for nuance. Words like "own" and "license" can carry different connotations across languages.
  • Screen reader support: Ensure the disclosure is navigable with assistive technology and that linked terms have clear labels.
  • Readability: Aim for plain English and avoid overly complex sentence structures. Short is kind.

These habits make your store more welcoming and can reduce confusion for all players, not just those who depend on accessibility features.

The Business Case For Transparency

While AB 2426 sets a legal baseline, the strategic value goes further:

  • Fewer disputes: Clear expectations reduce refund requests and chargebacks linked to perceived misrepresentation.
  • Stronger reviews: Players who feel respected are more likely to rate experiences positively and recommend your game.
  • Long-term loyalty: Honest communication fosters communities that stick around and support future releases.

In short, transparency is not a tax on conversion -- it is a foundation for sustainable growth, especially in indie ecosystems where word of mouth is everything.

Frequently Asked Questions We Hear From Devs

Is a free-to-play title affected? If no money changes hands, you may fall under the free digital goods carve-out. Still, if you use phrases that imply ownership for paid add-ons or packs, disclosures likely apply there. Check the specifics with counsel.

What if my game has an offline build? If a digital good is provided for permanent offline use, that can be treated differently under the law. However, many modern titles rely on live services in some way. Be explicit about where offline ends and online dependence begins.

Do I need a new EULA? You might not need a brand-new document, but you probably need clearer surfacing of key terms before the transaction. The disclosure must be distinct from your general terms.

Will a single global disclosure work? Maybe. But you should be careful. A global banner that meets California’s standard might be acceptable elsewhere, but requirements vary by jurisdiction. Calibrate with legal advice.

How Communities Benefit

Players are not allergic to the concept of licensing -- they are allergic to surprises. When stores are upfront about what a purchase means, communities spend less time untangling edge cases and more time celebrating great games. Indie developers can be frank about live service realities, DLC roadmaps, and the potential for content rotations without sounding evasive. That honesty makes it easier to ask for support, sell expansions, and fund continued development.

At RAIDR, we believe healthy ecosystems are built on clarity, fair monetization, and accessibility. That is how you get a thriving loop where players feel respected and creators are rewarded.

Final Thoughts And A Call To Action

AB 2426 is a nudge toward the transparent marketplace players have asked for. It does not eliminate licensing or mandate ownership of digital goods, but it brings much-needed clarity to the moment that matters most -- before you click Buy.

If you are a developer or publisher, now is a good time to audit your storefront language, refine your checkout experience, and prepare clear player communications for delistings or service changes. If you are a player, watch for the updated disclosures and use them to make informed choices about where and how you play.

RAIDR’s community is built on dialogue. Tell us how you think stores should present license information, what language feels most honest, and where disclosures help or hinder your experience. Your feedback helps shape a marketplace that reflects our shared values: Play Free. Stay Free.