Milestone 2 Complete – The Developer Platform Goes Live

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Here’s what we knocked out:
🧑💻 Developer Platform
The RAIDR Developer Portal is now live, giving game creators a full suite of tools to manage, update, and publish their games.
🎮 Game List, Profiles & Details
Games now display properly to users. Each title includes a full profile with game details, descriptions, and visuals—all dynamically rendered and easy to update.
📤 Upload Game Depots
Developers can now upload their game builds directly through the platform using our depot system. This lays the foundation for multi-version support and structured delivery.
📉 Polished Upload UI
We cleaned up and minimized the game upload screen and progress bar so it's no longer in-your-face. It’s smoother, less intrusive, and much more intuitive.
🔗 Game Link Upload
Don’t want to upload a full game yet? No problem. Devs can now link out to demos or alternate platforms with the new ""Game Link"" upload option.
📝 Game Editing Tools
Games are now editable after creation. That includes metadata, promo content, and public-facing pages—giving devs complete control over their presentation.
🆕 Version Control
You can now upload new versions of a game, keeping your latest builds in sync and live without redoing the full listing.
⬇️ Download Manager
A functional download manager is now working for users—basic but fast. This is the start of our full game delivery pipeline.
🌐 Customer-Facing Platform Expands
The player side of RAIDR is now coming together. We've added support for:
- Manual registration
- Social-based signups
- Updated UI/UX polish based on M1 feedback
🔄 M1 Feature Polishing
We circled back to refine a few M1 features:
- Updated the Rune logo on both Mac and Windows builds
- Fixed nav bar layout (it now scales down and centers properly)
- Cleaned up typos in game updates
- Improved user list + search functionality on the admin panel
What’s Next?
Milestone 3 is all about search, filters, user dashboards, and live game pages with media. It’ll feel more like a store—more interaction, more polish, and the first wave of public-facing game pages.
If you're a dev looking to publish, now’s the time to reach out.
If you’re a gamer… get ready.
— The RAIDR Team





