Milestone 3 Complete - Game Discovery, Wishlist, and Social Features Go Live

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Here’s what’s new:
🎮 Game Library & Discovery Tools
Game List & Search: Easily browse the growing catalog of games on RAIDR. Titles are now searchable with instant results.
Filters: Quickly narrow down by genre, platform, or availability.
Floating Quick Access Menu: Navigate your library faster with a sleek floating menu—no need to scroll endlessly anymore.
🛒 Wishlist & Checkout Flow
Wishlist System: Add games to your wishlist and view them in a dedicated space.
Game Cards + Add to Cart: Clean new layout for browsing games with quick “add to cart” options.
Basic Checkout: Initial shopping flow is working. Cart, checkout, and purchase logic are functional.
🏠 New Home Page
We’ve built a dynamic, exploratory home screen that gives new users a better idea of what RAIDR is all about—free games, featured indies, and trending picks.
📄 Game Profile + Download
Individual game pages now show off their details cleanly, and downloads are working straight from the profile. It’s fast and smooth—just how it should be.
🔝 Navigation Improvements
- User Profile Button
- Account Switcher
- Notifications
- Shopping Cart Access
All accessible from a polished top navigation bar that works across screen sizes.
🧑🤝🧑 Friends System
You can now add friends, see their status, and start basic interactions. It’s lightweight for now, but this sets the foundation for co-op tagging, gifting, and more.
🙋♂️ User Profile View
Click into any user and view their profile—public-facing info, game collection, and shared wishlists.
🪲 Bug Fixes & Refinements
We also crushed a bunch of bugs across the board. UI glitches, login edge cases, and some download hiccups have all been ironed out.
What’s Next?
Milestone 4 is going to focus on polish, onboarding, and getting things ready for external dev testing. We’ll also be working on user dashboards, transaction history, and finishing touches on the marketplace UI.
We’re getting close. If you want early access or have a game ready to go—hit us up.
— The RAIDR Team





